Amir Dirin

D.Sc. (Tech.)
Principal Lecturer and Researcher at Haaga-Helia University of Applied Science
Docent in Educational Technology at behavioral science department at Helsinki University

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I am a principal lecturer in the depatment of digital economy at the Haaga-Helia University of Applied Science, teaching user experience desig, software engineering and digital service development.

My core research is on Future Learning Technology, Adaptive and personalized learning platform design and development, well-being, and mobile application design. I am particularly interested in human-computer interaction (HCI) fields, especially user experience design (UXD), and solving contemporary problems in the domains of pedagogy, health, and consumer electronics. I have designed and developed many context-aware, adaptive, and augmented reality (AR) learning applications, context-aware well-being service solutions for the health sector, and intelligent IoT interfaces for households.

Teaching Activities

User Experience Design Spring 2020

Digital Service Prototyping Spring 2020

Digital Service Design principle Spring 2020

Human Factors in Design Summer 2018-2019

Latest Achievements

HHVR application 2020 We designed and developed immersive Virtual Reality application based on UCD principle. We use unity analytics to develop the educational offering more robust, see the video presentation for more details

Haaga-Helia immersive virtual reality (VR) Interactive Guide is designed and developed through user-cenetered design principal at Haaga-Helia UAS. The aim of the application is to provide state-of-art experience to students, visitors and other educational services promotion purposes. This VR application demonstrates the Haaga-Helia campus in 360 view and offers a Virtual Guide by of study advisor’s Avator (Riitta) who can tell relevant information about studying at Haaga-Helia and answer to users’ questions. The Haaga-Helia VR guide utilizes context-aware analytics helps educational institutes to learn the user’s interest on HH offerings. Each choices that is made by the user is recorded and can be interpreted for further personalization of educational context. Which can provide significant insights for the marketing, educational experts, and course planners. Moreover, the Virtual Tour contains gamification element with a “Finder” game. The user is engorged to find the five cats scattered across the Pasila campus. Which proved to be an engaging factor for user to continue the Tour and pay more attention to the details of the application.

Research Interests

User Experience: Emotional Engagement and Sustainable Usage of Mobile application

Adaptive and Intelligent Study Managment System (ASM) Adaptive teaching and learning managment system by applying various technologies, AR, VR, AI

Human Factors in Design

Machine Learning: Optimization on Approximate Bayesian Computation (ABC)

Contact information

Email: (Do not expect to receive answer immediately)

Phone (Office): +358404887308

Visiting Address: Pasila campus 6 th floor, Ratapihantie 13, Helsinki

Mailing Address: Digital Business Programmes / Research Business Information Technology deparment 00520 Helsinki Finland.

Office Hour

Only by prior agreement

Research Activities

(under construction)

Facial Recognition in classroom context (2019)


Towards Adaptive Study Management (ASM)(2019)


Approximate Baysian Computation in educational context(2020)


Context-aware nurse Assistance Service(2013)

the aim was to come up with an application concept that would make the use of nurses’ time at work more efficient. We initiated the user research by conducting a user study at the senior care facilities in Espoo, Finland. My role in the project was to supervise the concept design up to the implementation of a functional prototype. The outcome of this research is a context-aware nurse assistance service (see publication no. 14). This mobile service facilitates nurse´s daily work activities through context-aware service provisioning and a dynamic user interface design. We have applied machine learning and behavior analysis to predict and provision the service that nurse needs to use

Mobile Learning Applcations(2012-2016)

I have always been fascinated by adaptive and context-aware mobile learning applications. I designed my first mobile learning application concept in 2000. Since then, I have designed and developed four additional mobile learning applications. The advancement of mobile devices and wireless technologies has resulted in the robust design and development of learning applications. Some of the mobile learning applications that I have designed and developed are as follows:

  • In Adaptive Mobile Learning application for Driving School (2013), we applied a similarly participatory design to come up with a proper application concept for driving school students (see publication no. 21)
  • In Business Game (2014), users recommended a game as a preferred application concept during the concept design evaluation phase. This learning application helps users to learn complex premises (see publication no. 17).
  • Leometry (2015) augmented reality–based learning platform teaches mathematics and geometry to children through storytelling, and it was designed, developed, and tested in Finland and South Korea. In this application, we applied augmented reality to ease the learning process.

Peer-reviewed journal publications

Please see the latest publications at ResearchGate
1. Amir Dirin, Ari Alamäki, Teemu Laine. 2017. Managing Emotional Requirements in a Context-Aware Mobile Application for Tourists.

International Journal of Interactive Mobile Technology (Submitted)

2. Amir Dirin, Marko Nieminen. 2017. The Three Eras of Mobile Learning User Experience.

Communications in Computer and Information Science (CCIS) (Submitted)

3. Ari Alamäki, Juho Pasonen, Amir Dirin. 2017. The effects of different marketing video designs for consumer behavior

Human behavioral Journal (Submitted)

4. Amir Dirin, Marko Nieminen, Teemu Laine. 2017. Feelings of Being in Mobile Learning User Experience.

Communications in Computer and Information Science (CCIS) (Submitted)

5. Amir Dirin, Ari Alamäki, Teemu Laine. 2017. Managing Emotional Requirements in a Context-Aware Mobile Application for Tourists.

International Journal of Interactive Mobile Technology (Submitted).

6. Amir Dirin, Teemu H. Laine, Marko Nieminen. 2017. Sustainable Usage through Emotional Engagement: A User Experience Analysis of an Adaptive Driving School Application

Cognition, Technology & Work Journal. Volume 19, Issue 2–3, pp 303–313

7. Nathanial Ham, Amir Dirin, Teemu Laine, 2016. A Machine Learning and Dynamic User Interfaces in a Context Aware Nurse Application Environment.

Journal of Ambient Intelligence and Humanized Computing

8. Amir Dirin, Marko Nieminen, 2015. mLUX: Usability and user experience development framework for m-learning application.

International Journal of Interactive Mobile Technology ( iJIM), Vol9, No 3 (2015) ISSN: 1865-7923.

9. Ari Alamäki, Amir Dirin, Jouni Huotari, and Niko Korhonen, 2016. Rapid Prototyping of Mobile SaaS Application.

International Journal of Mobile Multimedia volum2, 12, P 138-158.

10. Ari Alamäki, Amir Dirin. 2015. Mobile Guide for Outdoor Tourism Business: A Case Study of User-Centered Design Process.

International Journal of Digital Information and Wireless Communications (IJDIWC, 2015)

11. Teemu H. Laine, Eeva Nygren, Amir Dirin, and Hae-Jung Suk. 2015. AR: a Platform for Context-Aware Science Learning Games with Augmented Reality.

IEEE Transaction on Learning Technologies

Peer-reviewed conference articles

12. Amir Dirin, Teemu.H Laine. 2017. Towards Adaptive Study Management System (ASM): Freedom through personalization

10th International Conference on Computer Supported Education (CSEDU 2018). 15-17 March, 2018. Madeira, Portugal.

13. Amir Dirin, Marko Nieminen 2017. User Experience Evolution of M-Learning Applications.

9th International Conference on Computer Supported Education (CSEDU 2017). 21-23 April, 2017. Porto, Portugal.

14. Chandi Sharma, Amir Dirin. Behrooz Mostakhdemin-Hosseini 2017. Parenting Mobile Application Concept Design Based on User-Centered Design principle.

International Conference on Education, Research and Innovation (ICERI 2017), 16th -18th November 2017, Seville, Spain

15. Amir Dirin, Marko Nieminen, 2016. Relevance of UCD education to software development- recommendation for curriculum design.

International Conference on Computer Science in Education. CSEDU 2016. 21-23rd April, Room, ITALY.

16. Amir Dirin, Marko Nieminen, 2015. Assessments of User Centered Design Framework for M-learning Application Development.

7th International Conference on Education and New Learning Technologies, Barcelona, Spain, 6th-8th of July 2015. ISBN: 978-84-606-8243-1.

17. Amir Dirin, Ville Vainio, 2015. From Requirements List to an Educational Game

HCI International 2015, Los Angeles, CA, USA 2-7 August 2015 online ISBN: 978-3-319-20609-7 (online), ISBN: 978-3-319-20608-0 (Print)

18. Amir Dirin, Ari Alamäki. 2015. Analyzing the Implementation of Two Distinct Pedagogical Approaches in Higher Education Institution.

9th International Technology, Education and Development Conference (INTED 2015) 2nd-4th of March, Spain.

19. Mitra Dirin, Amir Dirin, Teemu H. Laine. 2015.User-Centered Design of a Context-Aware Nurse Assistant (CANA) at Finnish Elderly Houses.

International Conference on Ubiquitous Management and Communication January 8-10, 2015. Bali, Indonesia

20. Amir Dirin, Marko Nieminen. 2015. Assessments of User Centered Design Framework for m-learning Application Development.

17th International Conference on Human- Computer Interaction International (HCII, 2015) 2-7 August 2015, Los Angeles, CA, USA

21. Amir Dirin, Maurizio Casarini. 2014. Adaptive M-learning Application for Driving Licenses Candidates Based on UCD for M-Learning framework.

6th International Conference on Computer Supported Education (CSEDU 2014), 2-4 April 2014, Barcelona, Spain.

22. Amir Dirin, Marko Nieminen. 2014. Managing m-learning application development: Roles and Responsibilities.

International Conference on Advanced Information and Communication Technology for Education (ICAICTE 2014) August 16-17, 2014 Dalian, China.

23. Ari Alamäki, Amir Dirin. 2014. Designing Mobile Guide Service for Small Tourism Companies using user-centered design principle.

The International Conference of Computer Science, computer engineering, and Social Media (CSCEM 2014), 12-14 December, Thessaloniki, Greece.

24. Amir Dirin, Marko Nieminen. 2013. State-of-Art of mobile learning usability and user experiences

The Fourth International Conference on e-learning (ICEL2013) July 8-10, 2013, Ostrava, Czech-Republic.

25. Amir Dirin, Marko Nieminen, Mirka Kettunen. 2013. Students capabilities to utilize m-learning service in new smart phones.

International Conference on Advanced ICT for Education (ICAICTE 2013) September 20-22. Hainan, China.


From usability to user experience in mobile learning applications (2016)

Mobile learning (m-learning) aims to overcome the traditional constraints on education such as the place and the time at which learning must occur.